Rules Restricted Materials and Technologies

Status
Not open for further replies.

Nefadar

𝖁 𝖆 𝖑 𝖐 𝖞 𝖗 𝖎 𝖊
Restricted materials and technologies to Unique and Semi-unique​

Ø Ultra-Rare Technologies & Meta-Materials
  • Adamantium Sources – A foundational super-metal within the Warhammer 40,000 universe, used in Space Marine armour, fortifications, and heavy military infrastructure.
  • Plasteel Ingots – Rare, reinforced armour plating materials utilised in starship construction and high-durability defensive structures.
  • Wraithbone Derivatives – A psycho-reactive material found within Craftworld Aeldari domains, capable of forming semi-living or fully living structural constructs.
  • Voidsteel – An exceptionally rare, warp-resistant metal with heightened durability against empyric corruption.
  • Ceramite Crystals – Incorporated into Space Marine power armour; highly resistant to extreme heat and energy discharge.
  • Necron Ætheric Metals – Incomparably stable, technologically unparalleled materials often exhibiting anti-warp properties.
  • Orko "Gorkamorka Fusion Charges" – Unstable yet devastatingly effective mercenary-grade weapon components of Ork origin.



Ø Rare Energy Sources
  • Blackstone Energy Cores – Paradoxical power sources derived from Blackstone, capable of immense warp interaction or suppression.
  • Psyker Focus Cells – Concentrated warp-energy capacitors usable only by sanctioned or exceptionally powerful psykers.
  • Chrono Cores – Temporal manipulation energy sources (absolutely restricted).



Ø Relics / Unique Artefacts
  • Terminator Librarian Dimensional Focus Sceptre – A combined psychic weapon and shielding conduit.
  • Aeldari Spirit Stones – Soul-containment crystals used for life preservation and psychic archiving.
  • Necron Hyperphase Sceptre – A phase-shifting weapon capable of breaching material reality.
  • Chaos Daemon-Weapon Artefacts – Implements infused with living warp entities (eternally proscribed).



Ø Cloaking / Anti-Cloaking Systems
  • Adaptive Camouflage Arrays – Environmentally responsive stealth systems adaptable to planetary and warp-corridor conditions.
  • Wraithveil Generator – An Aeldari spectral concealment field reserved for elite units.
  • Chrono-Displacement Field – A short-duration warp-phase disappearance system, highly unstable.
  • Necron Flux Disruptors – Devices capable of neutralising nearby stealth technologies.
  • Imperial Radar-Nullifier Nets – Adeptus Mechanicus-sanctioned counter-stealth systems.



Ø Starship & Weapon Components
  • Void Shield Emitter Node – Core generator units for starship void shielding.
  • Macro-Plasma Conduits – Stabilised plasma transmission systems; near-lost technology.
  • Quantum Torpedo Focusing Crystals – Core components for quantum phase-shifted torpedoes.
  • Daemon-Restraint Matrices – "Safety" containment systems for warp-infested weaponry (flawed and frequently proscribed).



Ø Psychic / Soul-Bound Components
  • Sanctified Psyber Lattices – Psychic synaptic amplification grids.
  • Soul-Reactor Cores – Soul-energy power sources (extremely rare).
  • Warp-Tuned Resonators – Resonance devices attuned to psychic frequencies; authorised only for high-level psykers.



Ø Rare Bio-Technologies (Xenos & Genetically Modified)
  • Genetech Codices – Rare genetic templates, reproduction heavily restricted or forbidden.
  • Tyranid Bio-Organic Components – Living weapon and propulsion structures; banned by most civilisations.
  • Aeldari Biomachine Relics – Semi-living constructs that cannot be replicated through conventional means.




Banned materials and technologies​

🛑Fully BANNED category (cannot be possessed by players)
Fully operational Blackstone Fortress technology
  • Warp-amplifying or warp-nullifying planetary-scale effect
  • Destruction of entire fleets
  • Galactic-scale intervention



Fully operational Necron Celestial Orrery
  • Manipulation of stars
  • System-level annihilation
  • Time- and space-scale manipulation



Full control over a C'tan shard
  • Reality manipulation
  • Rewriting the laws of matter and energy
  • Planetary-scale destruction



Fully functional STC (Standard Template Construct) system
  • A technological revolution for the Imperium
  • Infinitely reproducible high-end technology
  • Breaks faction balance



Fully operational Daemon World Core or Warp-Engine control
  • Stable control over warp rifts
  • Endless daemon invasions
  • Reality-level distortion



⚠️Heavily restricted (admin approval + unique only)
These are not entirely banned, but:
  • only one instance
  • only with strong narrative justification
  • not reproducible
  • not stackable
  • Canon Relics and artefacts

This would include:
  • C'tan shard fragment (without full control)
  • Blackstone fragment
  • Spirit Stone relic (not in mass quantity)
  • Unique Necron hyperphase weapon
  • A single relic-tier Terminator artefact
  • Tyranid Norn-Queen level bio-samples (full control = banned)



☠️Additionally automatically placed in the BANNED category:
  • Temporal manipulation devices (full-control Chrono Core)
  • Reality-rewriting fields
  • Star-level weaponry
  • Full galactic Warp-nullification fields
  • Mass psyker amplification grid (planetary-scale)



In Warhammer 40k, the rule of thumb is if the asset:
  • disrupts faction balance
  • causes system-level destruction
  • is mass-reproducible
  • operates on a galactic scale
→ then it is not player-owned, but a plot device.
 
Status
Not open for further replies.
Back
Top Bottom