Nefadar
𝖁 𝖆 𝖑 𝖐 𝖞 𝖗 𝖎 𝖊
Restricted materials and technologies to Unique and Semi-unique
Ø Ultra-Rare Technologies & Meta-Materials
- Adamantium Sources – A foundational super-metal within the Warhammer 40,000 universe, used in Space Marine armour, fortifications, and heavy military infrastructure.
- Plasteel Ingots – Rare, reinforced armour plating materials utilised in starship construction and high-durability defensive structures.
- Wraithbone Derivatives – A psycho-reactive material found within Craftworld Aeldari domains, capable of forming semi-living or fully living structural constructs.
- Voidsteel – An exceptionally rare, warp-resistant metal with heightened durability against empyric corruption.
- Ceramite Crystals – Incorporated into Space Marine power armour; highly resistant to extreme heat and energy discharge.
- Necron Ætheric Metals – Incomparably stable, technologically unparalleled materials often exhibiting anti-warp properties.
- Orko "Gorkamorka Fusion Charges" – Unstable yet devastatingly effective mercenary-grade weapon components of Ork origin.
Ø Rare Energy Sources
- Blackstone Energy Cores – Paradoxical power sources derived from Blackstone, capable of immense warp interaction or suppression.
- Psyker Focus Cells – Concentrated warp-energy capacitors usable only by sanctioned or exceptionally powerful psykers.
- Chrono Cores – Temporal manipulation energy sources (absolutely restricted).
Ø Relics / Unique Artefacts
- Terminator Librarian Dimensional Focus Sceptre – A combined psychic weapon and shielding conduit.
- Aeldari Spirit Stones – Soul-containment crystals used for life preservation and psychic archiving.
- Necron Hyperphase Sceptre – A phase-shifting weapon capable of breaching material reality.
- Chaos Daemon-Weapon Artefacts – Implements infused with living warp entities (eternally proscribed).
Ø Cloaking / Anti-Cloaking Systems
- Adaptive Camouflage Arrays – Environmentally responsive stealth systems adaptable to planetary and warp-corridor conditions.
- Wraithveil Generator – An Aeldari spectral concealment field reserved for elite units.
- Chrono-Displacement Field – A short-duration warp-phase disappearance system, highly unstable.
- Necron Flux Disruptors – Devices capable of neutralising nearby stealth technologies.
- Imperial Radar-Nullifier Nets – Adeptus Mechanicus-sanctioned counter-stealth systems.
Ø Starship & Weapon Components
- Void Shield Emitter Node – Core generator units for starship void shielding.
- Macro-Plasma Conduits – Stabilised plasma transmission systems; near-lost technology.
- Quantum Torpedo Focusing Crystals – Core components for quantum phase-shifted torpedoes.
- Daemon-Restraint Matrices – "Safety" containment systems for warp-infested weaponry (flawed and frequently proscribed).
Ø Psychic / Soul-Bound Components
- Sanctified Psyber Lattices – Psychic synaptic amplification grids.
- Soul-Reactor Cores – Soul-energy power sources (extremely rare).
- Warp-Tuned Resonators – Resonance devices attuned to psychic frequencies; authorised only for high-level psykers.
Ø Rare Bio-Technologies (Xenos & Genetically Modified)
- Genetech Codices – Rare genetic templates, reproduction heavily restricted or forbidden.
- Tyranid Bio-Organic Components – Living weapon and propulsion structures; banned by most civilisations.
- Aeldari Biomachine Relics – Semi-living constructs that cannot be replicated through conventional means.
Banned materials and technologies
Fully operational Blackstone Fortress technology
- Warp-amplifying or warp-nullifying planetary-scale effect
- Destruction of entire fleets
- Galactic-scale intervention
Fully operational Necron Celestial Orrery
- Manipulation of stars
- System-level annihilation
- Time- and space-scale manipulation
Full control over a C'tan shard
- Reality manipulation
- Rewriting the laws of matter and energy
- Planetary-scale destruction
Fully functional STC (Standard Template Construct) system
- A technological revolution for the Imperium
- Infinitely reproducible high-end technology
- Breaks faction balance
Fully operational Daemon World Core or Warp-Engine control
- Stable control over warp rifts
- Endless daemon invasions
- Reality-level distortion
These are not entirely banned, but:
- only one instance
- only with strong narrative justification
- not reproducible
- not stackable
- Canon Relics and artefacts
This would include:
- C'tan shard fragment (without full control)
- Blackstone fragment
- Spirit Stone relic (not in mass quantity)
- Unique Necron hyperphase weapon
- A single relic-tier Terminator artefact
- Tyranid Norn-Queen level bio-samples (full control = banned)
- Temporal manipulation devices (full-control Chrono Core)
- Reality-rewriting fields
- Star-level weaponry
- Full galactic Warp-nullification fields
- Mass psyker amplification grid (planetary-scale)
In Warhammer 40k, the rule of thumb is if the asset:
- disrupts faction balance
- causes system-level destruction
- is mass-reproducible
- operates on a galactic scale